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Vessel – #Ep3: Getting Control

Its Gamer Time! Welcome to Episode 3 to this very fun puzzle platformer. VESSEL
I enjoyed playing this so I hope you enjoly watching it.

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Vessel – #Ep2: Deeper Underground

Its Gamer Time! Welcome to Episode 2 to this very fun puzzle platformer. VESSEL
I enjoyed playing this so I hope you enjoly watching it.

Vessel – #Ep1: We’re in the Goo

Its Gamer Time! Welcome to Episode 1 to this very fun puzzle platformer. VESSEL
I enjoyed playing this so I hope you enjoly watching it.

SPAC Ops Mashup

It’s been six months since Dubai was wiped off the map by a cataclysmic sandstorm. Thousands of lives have been lost, including those of American soldiers sent to help evacuate the city. Today, the city lies buried under sand – the world’s most opulent ruin.

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Now, a radio signal is broadcasting from Dubai. A Delta Force team is sent to infiltrate the city and find its source. Their mission is simple: Locate survivors and radio for evacuation. What they find is a city in the grip of a violent struggle for control. In order to fulfil their mission, they’ll have to find the man at the heart of this madness – the elusive Col. John Konrad.

The Walking Dead Mashup

Centered on a truck stop on a Georgia highway, The Walking Dead – 500 Days of Summer is a DLC episode for Season One of Telltale’s award-winning game series. 5 00 Days of Summer tells five linked stories; each taking place at different points in time and from the point of view of a different survivor, from day one of the undead apocalypse to day 500.

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The five stories can be played in any order and will change based on the choices that you make. Echoes of the choices you made in Season 1 will carry over into 500 Days of Summer and the choices you make in 500 Days of Summer will resonate into Season 2.

Titan A.E. Fall Mashup

FAST-PACED FUTURE WARFARE

The advanced warfare of tomorrow gives you the freedom to fight your way as both elite assault Pilot and agile, heavily armored Titan. The Titan moves with speed and grace normally reserved for general infantry and handles like an extension of the Pilot himself, holding a weapon in a first-person view. Introducing the experience that combines fast-paced multiplayer action with heroic moments from traditional campaign mode.

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Rain Man Legends Mashup

Rain man, named platformer of the year and winner of multiple artistic and musical achievements, is coming to the Wii U with a brand new adventure. Michel Ancel, celebrated creator of Rain man, Beyond Good & Evil and the Raving Rabbids is bringing his innovative creativity to this new and exciting platform. Rain man Legends makes full use of the power of the Wii U. With the new Wii U controller, discover new ways to platform with its touch-based gameplay, gyroscope technology, and even the ability to extend your playing experience when the TV is off. Additionally, the power of the machine has helped pave the way for new, more detailed graphics and lighting.

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Rain man, Globox, and the Teensies are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting.

GTA 5: Gameplay Trailer

Grand Theft Auto V is coming September 2013. Check out the first detailed look into the gameplay. Pre-order now and visit http://www.rockstargames.com/V for more details.

EDNA & HARVEY: Harvey’s new eyes – Episode 1

Sup Si-Guys and Si-Gurls, i’m back with a new lets play!

I picked this up on steam and it looks awesome and sounds fun so I decided to take a crack at it.

Theme Hospital: Retro

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Theme Hospital was developed by Bullfrog Productions and published by Electronic Arts in 1997. The aim of the game is for the player to design and manage a hospital. Like most of Bullfrog’s games, Theme Hospital is permeated by an eccentric sense of humour. The game is the thematic successor to Theme Park, which was also produced by Bullfrog.

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The player has no direct control over the patients that wander the hospital, although gameplay largely centres on influencing their actions in one way or another. The player does, however, have the ability to pick up any staff member in the building and move them to a different area and to expel any patients from the hospital. The player may also force the patient into taking a chance of possible cure at the risk of killing the patient and rearrange the queue of each of the rooms in the hospital.

Each level consists of an empty hospital to plan and design, with set goals in the fields of financial attainment, patients cured, percent of patients cured, and hospital value. Holding negative funds or allowing sufficient patients to die will bring about losing requirements. When the goals have been met the player has the option to move on to a new, more elaborate hospital with tougher winning conditions and more diseases present. The final level in the game, ‘Battenburg‘ consists of an enormous, yet somewhat awkward, hospital with all the diseases and rooms in the game present, all disasters frequent and very high winning requirements.

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